It seems what I want to do is very simple, but I can’t find the right API for this. Basically I have a complicated animation that is created largely through python code. A certain short sound will happen over and over based on what the python script does. Rather than insert sound manually a bunch of times, I’d like to do it within my python script. So have it add a frame and a sound at the same time.
I tried to use bpy.ops.sequencer.sound_strip_add(), but that merely inserted the sound a bunch of times at frame zero (the current frame seems to have no effect). Looking on the internet, they have a lot of stuff about making sound visualizers and using speakers, but I don’t need any of that. I just want to play simple sounds at specific times. Any help would be greatly appreciated.