Addition to B.A.G.

When you change parameters with BAG (Blender Analytical Geometry), you can obtain different mesh.
The Copy RVK (right click and “save as”) script allows you to use those mesh as RVKs on one of the mesh and make easy animations. See for an example of a bouncing spring.


niceeeeee… :slight_smile:


Quite like this one:
but with a gui…

Yes, I realized that today…
I must admit that yours does more checkings…

the rvk_torvk script works with complex states of rvks, lattices, and armatures too not only with a simple copy of the normal mesh