I’m trying to build a simple snake game but I’m struggling a little with the BGE.
I googled for hours with no luck. Here is my problem:
I’m trying to “duplicate” blocks when the snake hits a seed, using the following code
scene = bge.logic.getCurrentScene() ob = bge.logic.getCurrentController().owner novo = scene.addObject("Cube", "Cube", 0)
I tried some variations but I keep getting a smaller box than the original, seems like the “scale” is applied twice, once for the owner and again for the new box.
How can I solve that? I need an exact copy :spin:
Thanks in advance.