Last night I couldn’t resist to test some more on my unactive computers while my primary rig was doing the heavy workload on my deadline.
Tested with a simpler sample scene from www.chocofur.com and everything worked. Mixed PC/MAC CPU/GPU after packing the textures. What was a releave. Final result assembled on the server side without gaps or magenta coloring.
To be honest I also toke the time to read your documentation. What I didn’t a few days back when I was busy getting to download the addon.
With my own project I am having trouble packing my textures. When I use the Blender function to pack it Blender cannot find older image files that aren’t used on models. Hope to solve this by cleaning out my messy project.
The real problem with my project is the use of textures with “image sequences”. I presume Blender cannot pack these (37) images. They only get loaded when the corresponding frame renders in the animation. That was my solution to automatic render my 37 hires stills.
But like you said let’s dig deeper soonish.