I am working on a basic addon, I hope it will be a useful alternative to tweak numeric transforms.
There is a working operator which copies LocRot from view3d’s cursor to transform node.
At the moment I try to get a working gizmo, but GIZMO_GT_arrow_3d gizmo does not work as expected.
If I chose “GIZMO_GT_move_3d” instead, moving the gizmo just works. But if I use GIZMO_GT_arrow_3d, the gizmo rest on world origin and cannot be moved.
Sadly, I cannot find much information about how to use GIZMO_GT_arrow_3d.
You can find the addon here …
If you like, there is a gist of the gizmo I try to get working
I would be thankful if someone helps me to understand how to get a working gizmo with GIZMO_GT_arrow_3d