EWOCprojects strikes again with the ParEdge addon! It brings construction of support edges, this is inserting of edges parallel with the selected edgeloop / part of edgeloop. It harkens back to this option for loopcuts in 2.49 but now works on all edgeloop selections.
After install it will be in the Mesh addon category and after enabling it will pop up a button in the Mesh Tools panel. Use leftmouse-drag or panel slider to set distance.
Comments, bugs, good ideas go on this thread or to [email protected].
PLyczkowski:
Making a new package everytime I update some script would become a pain. Ill consider when the dust has settled down and I start focussing on other tasks…
robart:
It was more complex than expected but the new “Both sides” option is now in the new script version.
Also, does anyone know how to check if mouse is over the Tools panel in Python? At the moment, when entering a distance value with the keyboard, pressing ENTER will instead end the addon. Maybe choose another key for consolidating changes, like SPACEBAR or if anyone has any ideas about this?
Meta-Androcto: Im open for suggestions… Best would be to be able to check if mouse is over Tools panel, then I could revert back to using ENTER. Still, for the moment, the SPACEBAR is big and broad and easy to hit… and reverts back to normal usage after.
Great, although it doesn’t work for several loops at the same time; like in case of edge fillet I would change Space to Enter to conirm operation. I didn’t figure out how to do it until I read your threads.
I tried to figure out how to get the correct orientation/direction for multiple edges. Failed so far. I could do this when using “Both sides” since direction doesnt matter then…
SpaceBar: I know, its anti-intuitive but cant use ENTER at the moment since its needed for numerical input.
paleajed i have problems whit edge insert wen tweaking distance slider dont updated in the viewport in realtime, it’s updated after release the mouse and can you ad the [ F6 ] option to call the script properties
Now create multiple parallel edgeloopslices at the same time. The orientation algorithm is not finished yet, but works well in standard situations.
Now creates clean geometry (no “double” faces).
Switching side of loop multiple times will eventually result in a bug (but nobody does, so…)