[Addon] Linker

Linker: FBX / OBJ synchronization for Blender

Hi everyone,

I’ve been working on Linker 2.0, a small Blender add-on for keeping Blender models connected to external FBX and OBJ files.

The idea is simple: instead of repeatedly importing, exporting, finding the right file, and restoring settings, you create a persistent link once and then Sync, Save, or Reload the asset as it changes.

UnityLink_small

Linker can be useful if you regularly move assets between Blender and other DCCs or game-engine pipelines. It supports:

  • Two-way, Import-only, and Export-only synchronization

  • Auto Sync

  • Batch Sync / Save / Reload for multiple linked models

  • Per-model import/export settings and presets in case you want to save unique import/export settings per object/asset

  • Relative paths and environment variables for portable projects and multiple team members working with source control

  • Preserving materials, UVs, or transforms when reloading

  • FBX and OBJ workflows

I originally made it to reduce some of the repetitive file-management steps in my own workflows for Unity and Unreal Engine, especially when working with assets that go through several revisions.

If you find it useful and would like to support continued development of Linker and my other tools, you can purchase it on Superhive or Gumroad.

Superhive: https://superhivemarket.com/products/linker
Gumroad: https://johnniewooker.gumroad.com/l/VdfWk
Documentation: https://documentation.forgegon.com/Linker/

Like most of my Blender add-ons, Linker is available from its public GitHub repository: https://github.com/JohnnieWooker/Linker

Thanks for taking a look!

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