But there are something weird with the blur:
in Solid mode, the background change in depth…but normal may be?
In render mode, no problem really blured!
Is it possible to stay “Visible” option at the end of the name of HDR, please (may be with a eye button).
And below a popup menu with lat/long, + probe, + etc…
you should limit the blur to 0.1 maximum to avoid dark renders.
I’m reluctant to patronize users with limits. I’m not here to decide wether or not they can explore numbers. Also when you have a spherical surface that reflects a big part of the sky, even if it’s blur, it will look sharp (big surface projected on a small area), so you need to push up the value.
You must limit the “Blur” parameter between 0 and 1 in code.
For the standart illumination, i think you must use the default value to 1 for “Main” and use an other node as “addtion” in 2nd node (so addition . addition )
but with clamp absolutly.
EDIT: Je n’avais pas compris ta question au sujet de l’oeil!
Oui un oeil comme ça mais à la suite du nom du fichier hdr quand il est chargé.
Sur la ligne suivante, il y a son nom et en fin de ligne ce bouton.
En fait quand il n’y a pas d’image chargée, le bouton oeil est inutile
mais si tu as chargé une image, le bouton oeil à la suite est indispensable.
comme ça à la ligne suivante tu peux avoir un paramètre technique sur le type d’HDR (ou LDR aussi), un menu popup avec un texte long comme:
Lat/long,
lightprobe,
equirectangle
etc…
sorry but has something changed recently in blender or the addon that would have broken it?
I leave this addon enabled by default and when I open a new blend file and load an image it gives me the pink hue as though there were no texture loaded.
The node tree is there and looks fine however the preview window is black. When I deleted the “HDRI shortcut” world and add a new Environment texture it works… any ideas?
excellent all is well with the world. I cant live without this thing. I love how it loads from the specific folder each time when i want an hdri. very predictable behavior. keep it up.