# \[Addon/Plugin\] LuxRender Material Converter

**URL:** <https://blenderartists.org/t/addon-plugin-luxrender-material-converter/657286>\
**Category:** Released Add-ons and Extensions\
**Created:** [December 4, 2015, 7:25am UTC](https://blenderartists.org/t/addon-plugin-luxrender-material-converter/657286 "2015-12-04T07:25:52Z")\
**Posts on this page:** 1\
**Showing post:** 52

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**Author:** ![MarsThunder](https://blenderartists.org/user_avatar/blenderartists.org/marsthunder/32/16771_2.png) [@MarsThunder](https://blenderartists.org/u/MarsThunder)\
**Post date:** [October 2, 2016, 8:47pm UTC](https://blenderartists.org/t/addon-plugin-luxrender-material-converter/657286/52 "2016-10-02T20:47:54Z")

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Started back with 3D modeling again. Prompted by LuxRender 1.6 update and Blender 2.78. I still run tests with my Converter with OBJ scenes imported into Blender. I don’t know if it is code in LuxRender Lux Core, or the Blender 3.X Python, but some conversions failed in some materials where I was sure they worked before. Went over code and made a few changes here and there. Seems to handle all scenes I throw at it without any hiccups.

![](https://blenderartists.org/uploads/default/original/4X/2/4/d/24d169527506779b5c5e0a3588781099528f126f.png)

That scene is an undoctored convert from a scene I either purchased or got free from DAZ3D recently.

I also noticed something else…All OBJ scenes or objects with materials using images that had spaces in the path were not loaded. I think this may have happened starting in Blender 2.77, as I didn’t notice previously. I tweaked the Blender OBJ importer, so that it works with pathnames that have spaces. Whether it had it previously or not, I have it importing with spaces in pathnames now. I did not search to see if this was solved by someone else already, but needed to get it to work so I could continue testing my Converter. Just replace the existing one in your addons folder (io\_scene\_obj).

Both files can be found here: [MarsThunder/blender-python/src](https://bitbucket.org/MarsThunder/blender-python/src)

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