Group Layer System with Modifier by Type (WIP):
Update #v2: Modifier by Type meets Display Layers / new ui / etc…
Update #2.1: more to adjust all modifier / adjust solid & bound on all selected
Update #2.2: fixed modifier in layer stack
Update #2.3: more fixes / demo https://drive.google.com/file/d/0B5QQIWH-54S1UFJPWXZUVVF3LVU/view?usp=sharing
Not working as expected. Not very transparent the way it is assigning the objects to layers. How to apply material overrides to each layer? I have one layer selected and seems that it is applying the material to other layer! Please make a short video to clarify the use of this addon. Thank you.
Update #2.2 > fixed modifier in layer stack
> see first post
@artisanicview
> the visual display row effects all selected object in the scene, not a specific layer.
> the material overwrite per layer is a todo on my wishlist, too!
> I think we can do also a lot more…
Amazing organisation with very strong logic and very compact in the same time!!! Super handy addon on my opinion! Very compact very logical, very useful!! Probably best i ever seen!!
Just one suggestion if you don’t mind. How do you think would it be too complex to make popup menu for this addon? Just to avoid tool shelf. Thank you one more time for this super useful addon!
Thank you Mr. Beckenbauer, today I just found this jewel of the Nile. This is like Super Grouper addon with steroids.
You can do it easier for user, like select layer without selecting any objects and then “Solid off” button will make solid off for every objects of that selected layer, no need to select objects first, is it locigal ?