Hi friends is there any addon for onclick disable or enable viewport grid?
Hi man
here a little code , you can run the script and then run the operator in the viewport typing the gridswitch
it should switch the floorgrid on and off
import bpy
class gridswitch(bpy.types.Operator):
bl_idname = "wm.gridswitch"
bl_label = "Simple Object Operator"
def execute(self, context):
if bpy.context.space_data.overlay.show_floor == True :
bpy.context.space_data.overlay.show_floor = False
else:
bpy.context.space_data.overlay.show_floor = True
return {'FINISHED'}
def register():
bpy.utils.register_class(gridswitch)
def unregister():
bpy.utils.unregister_class(gridswitch)
if __name__ == "__main__":
register()
# test call
Thank you.How to enable this in viewport ?,i paste the script and did Text-Run script.
Do you mean , add a button in the viewport?
yes i want a button in viewport.
Hi man,
I know only how add a panel button
take this script and run it , it will add a button in the toolbar
import bpy
# THIS WILL MAKE A PANEL
class custom_PT_Panel(bpy.types.Panel):
bl_label = "grid_on_off"
bl_idname = "grid_PT_custom_panel"
bl_space_type = "VIEW_3D"
bl_region_type = "TOOLS"
def draw(self, context):
layout = self.layout #-------------------------- NEW LARGE LAYOUT declared
layout.operator("wm.gridswitch", text= "GRID " , icon="MESH_GRID" )
# THIS WILL MAKE A BUTTON WITH YOU OPERATOR
# THIS IS THE OPERATOR
class gridswitch(bpy.types.Operator):
bl_idname = "wm.gridswitch"
bl_label = "Simple floor switcher"
def execute(self, context):
if bpy.context.space_data.overlay.show_floor == True :
bpy.context.space_data.overlay.show_floor = False
else:
bpy.context.space_data.overlay.show_floor = True
return {'FINISHED'}
def register():
bpy.utils.register_class(gridswitch)
bpy.utils.register_class(custom_PT_Panel)
def unregister():
bpy.utils.unregister_class(gridswitch)
bpy.utils.unregister_class(custom_PT_Panel)
if __name__ == "__main__":
register()
# test call
Thankyou Fenix