Hello Joel, i´m tired after many hours today, but your work deserves some time, here goes my feedback :
Bugs i´ve found :
-In the addon code, you have a “icon = XNORMAL” thing wrong, with that buttons to export, import or launch xNormal doesn´t appear, simply modify the “XNORMAL” word with any of names for icons on blender or erase it, i don´t know if there´s something here i´m ignoring?
Features i´m missing :
-Enable the popup window with realtime view of the tiles when xNormal it´s rendering for feedback
-Enable to choose the renderer within optix, bucket or openRL renderers
-Enable file overwriting option to be on/off
-Enable setup and execute ray distance calculator tool, for previously refine, it´s often important to get less artifacts, i think it´s a difficult one but who knows…
Edit : ...And obj vs ply debate, ply it´s rarely used in my workflow, i can´t say by other people, but if obj rarely fail, having ply as an export option as a plus will be wellcome for me.
Oh man, i´m zombie by now, obj format doesn´t support vertex colors, that´s why you can´t get it to work, ply can support vertex colors, so you can manage to export on ply format when the user want to bake vertex colors, on the background or may him decide with a nice checkbox
This addon for me it´s a must, please keep it working because it´s a valuable time saver IMHO, thanks