Excuse the naivety of the question, but I have a doubt. In the modeling of objects, consisting of several parts (in my case a piece of furniture, consisting of: base, sides, top, doors, drawers, etc. …) that will not have to be disassembled, because a piece of furniture is an object that in reality, once made will no longer be disassembled, as opposed to a 'car or motorcycle, which instead are formed by parts assembled together, which are designed to be disassembled and reassembled if necessary;
In the case in which then I go to model adjacent objects, where one or more faces lie in the same plane, as in the image below, where I have the flounce of the cabinet adjacent to the sides and the base plane; the faces just adjacent, is it more correct to model them, or leave the mesh “open”, as can be seen from the image below?
I have this doubt because shaping also the adjacent faces, inevitably increases the number of polygons of the entire project. But if you can’t see them anyway, because a piece of furniture is an object that I don’t have to disassemble in its parts, I wondered if it’s better to remove or leave the adjacent faces that you can’t see.
Someone can help me?