Adjusting line width to be thicker in the rendered scene in Blender 2.56

I am looking for edge’s width adjustment for toon shading. Where can I find such feature in Blender 2.56?

Not in blender. This is one of the most frequently questions in the forum, please try a forum search.

you could try using the freestlyle branch

or you could check this out.

that is pretty cool (but a lot of nodes!)