adjusting particle size

i’m working on a little project and i made some grass for a lawn. i have a plane and particles on it made of green halos. it looks good when it is big but when i scale it to fit my model (i don’t want 6ft grass) the blades get short and stocky so the grass looks like a bunch of green blobs. is there a way to adjust the particle size so that they can be long and thin again?

Change the Halo size parameter of the material.

Martin

its set to .1

any lower and it disapears.

Lowering the Hard parameter might enable you to lower the Halo Size value more.

Martin

i figured it out. i just decided to make it the right size to begin with

here’s what i’ve got so far

http://elwood.longlines.com/~soucada/blender/testgrass.jpg