# Adobe / Apple / Autodesk / Canva / Maxon alternatives

**URL:** <https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359>\
**Category:** Latest News\
**Created:** [March 26, 2024, 8:15am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359 "2024-03-26T08:15:41Z")\
**Posts on this page:** 20\
**Page:** 44

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**Author:** ![Renzatic](https://blenderartists.org/user_avatar/blenderartists.org/renzatic/32/1433665_2.png) [@Renzatic](https://blenderartists.org/u/Renzatic)\
**Post date:** [September 24, 2026, 6:50pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/867 "2026-09-24T18:50:06Z")

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That app is the best hidden secret on the face of the earth. It’s great.

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**Author:** ![MichaelColina](https://blenderartists.org/user_avatar/blenderartists.org/michaelcolina/32/1417045_2.png) [@MichaelColina](https://blenderartists.org/u/MichaelColina)\
**Post date:** [September 24, 2026, 8:39pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/868 "2026-09-24T20:39:14Z")

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i am not sure if this type of app falls around any of these categories, made by one dev and its free!:

[![](https://blenderartists.org/uploads/default/original/4X/0/0/5/005eea7325702272833b2a925f9414e3b8af11fc.jpeg "Sisir - Hair Cards") ](https://www.youtube.com/watch?v=f7J3qkOfNVE)

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**Author:** ![Jamez](https://blenderartists.org/user_avatar/blenderartists.org/jamez/32/1468819_2.png) [@Jamez](https://blenderartists.org/u/Jamez)\
**Post date:** [September 25, 2026, 1:31am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/869 "2026-09-25T01:31:20Z")

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The beta version of 1.7 actually has a pixel editor as a node now. It is like a mini app in a single node. It is also slowly turning into a Subtsance Designer competitor with 3d nodes, beveling and height blending. A very cool app indeed! This is a 3d test I posted on the discord that directly uses a monkey 3d mesh rendered in graph as a height map.

 ![monkey_scatter](https://blenderartists.org/uploads/default/original/4X/a/9/e/a9ed8064cb76e0be86cf27729c0af597bd7fb59a.jpeg)

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**Author:** ![Renzatic](https://blenderartists.org/user_avatar/blenderartists.org/renzatic/32/1433665_2.png) [@Renzatic](https://blenderartists.org/u/Renzatic)\
**Post date:** [September 25, 2026, 1:58am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/870 "2026-09-25T01:58:52Z")

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Wow. I knew it had some basic procedural nodes, but I didn’t think it was that far along yet. Nice.

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**Author:** ![NeilJamesFrarey](https://blenderartists.org/user_avatar/blenderartists.org/neiljamesfrarey/32/1497251_2.png) [@NeilJamesFrarey](https://blenderartists.org/u/NeilJamesFrarey)\
**Post date:** [September 25, 2026, 2:02am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/871 "2026-09-25T02:02:37Z")

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Interesting stuff! Thanks for the share. Albert Omoss who builds ArcBrush has worked with some super sausome talents so I’m looking forward to see how this develops!!

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**Author:** ![BlenderTimer](https://blenderartists.org/user_avatar/blenderartists.org/blendertimer/32/849096_2.png) [@BlenderTimer](https://blenderartists.org/u/BlenderTimer)\
**Post date:** [September 25, 2026, 3:59am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/872 "2026-09-25T03:59:31Z")

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This is such a cool list!

I almost feel like it should have a sort of “honorable mentions” section for software which isn’t free but has a perpetual license (one-time payment) as opposed to an annoying subscription.

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**Author:** ![Metin\_Seven](https://blenderartists.org/user_avatar/blenderartists.org/metin_seven/32/1471846_2.png) [@Metin\_Seven](https://blenderartists.org/u/Metin_Seven)\
**Post date:** [September 25, 2026, 6:55pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/873 "2026-09-25T18:55:29Z")

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> [@Jamez](#):
>
> The beta version of 1.7 actually has a pixel editor as a node now. It is like a mini app in a single node. It is also slowly turning into a Subtsance Designer competitor with 3d nodes, beveling and height blending. A very cool app indeed! This is a 3d test I posted on the discord that directly uses a monkey 3d mesh rendered in graph as a height map.
> 
> ![monkey_scatter](https://blenderartists.org/uploads/default/original/4X/a/9/e/a9ed8064cb76e0be86cf27729c0af597bd7fb59a.jpeg)

👌

I saw that in the Discord. Very nice. Didn’t know it’s yours. 👍

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**Author:** ![Metin\_Seven](https://blenderartists.org/user_avatar/blenderartists.org/metin_seven/32/1471846_2.png) [@Metin\_Seven](https://blenderartists.org/u/Metin_Seven)\
**Post date:** [September 25, 2026, 6:57pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/874 "2026-09-25T18:57:12Z")

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> [@MichaelColina](#):
>
> i am not sure if this type of app falls around any of these categories, and its free!:

Thanks. Does this app have its own site with downloads, or can it only be downloaded from their Discord channel? It’s unclear to me.

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**Author:** ![BD3D](https://blenderartists.org/user_avatar/blenderartists.org/bd3d/32/900236_2.png) [@BD3D](https://blenderartists.org/u/BD3D)\
**Post date:** [September 25, 2026, 7:21pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/875 "2026-09-25T19:21:53Z")

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How does the app interact with 3D ?  
It looks like you loaded a render

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**Author:** ![Renzatic](https://blenderartists.org/user_avatar/blenderartists.org/renzatic/32/1433665_2.png) [@Renzatic](https://blenderartists.org/u/Renzatic)\
**Post date:** [September 25, 2026, 7:28pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/876 "2026-09-25T19:28:14Z")

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It looks like he loads in the mesh there on the left, then uses a couple of nodes to rotate it, and captures a depth mask.

It makes me want to track down a copy of the beta to try it out.

Also, those shuffle nodes look a lot like the tiler in Substance Designer.

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**Author:** ![MichaelColina](https://blenderartists.org/user_avatar/blenderartists.org/michaelcolina/32/1417045_2.png) [@MichaelColina](https://blenderartists.org/u/MichaelColina)\
**Post date:** [September 25, 2026, 11:07pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/877 "2026-09-25T23:07:19Z")

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yeah currently you need to enter in their discord channel to download the app and report bugs and more in one place, which is free as well 😉

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**Author:** ![cekuhnen](https://blenderartists.org/user_avatar/blenderartists.org/cekuhnen/32/496_2.png) [@cekuhnen](https://blenderartists.org/u/cekuhnen)\
**Post date:** [September 26, 2026, 12:18am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/878 "2026-09-26T00:18:25Z")

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Can I add

this SketchUp Clones

> **[IngeTrazo · Modelador 3D libre para arquitectura, ingeniería y diseño](https://ingetrazo.com/)**
>
> Traza como a mano, etiqueta BIM, obtén el metrado y exporta IFC. Terreno satelital 3D. Libre y de código abierto (GPL-3.0). Linux, Windows y macOS.

Rhino Clone

> **[Serpentine3D — Precision 3D modelling for Linux, Windows & Mac](https://chisomobanzi.github.io/Serpentine3D/)**
>
> Serpentine3D — a free, open-source precision NURBS surface modeller for Linux, Windows and macOS, with built-in AI (MCP) integration.

AutoCAD clone

> **[Open CAD Studio](https://www.open-aec.com/open-cad-studio/)**
>
> Open CAD Studio: 2D + 3D CAD-applicatie in Rust met GPU-versnelde rendering. Native DWG/DXF lezen en schrijven, paper space, ACIS solids — een open source community-project door Hakan Seven, herkend door de OpenAEC Foundation.

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**Author:** ![Jamez](https://blenderartists.org/user_avatar/blenderartists.org/jamez/32/1468819_2.png) [@Jamez](https://blenderartists.org/u/Jamez)\
**Post date:** [September 26, 2026, 12:19am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/879 "2026-09-26T00:19:34Z")

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The 3d node has a depth socket out in 32 bit float. This can be remapped to a better range and then fed back into the graph. In this case I am scattering 2 different angles of it. It can be a bit slow doing this for many meshes, so would be more performant to render the depth maps from arcbrush. Then batch them into the scatter node since it can deal with folder batches of images.

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**Author:** ![Metin\_Seven](https://blenderartists.org/user_avatar/blenderartists.org/metin_seven/32/1471846_2.png) [@Metin\_Seven](https://blenderartists.org/u/Metin_Seven)\
**Post date:** [September 28, 2026, 7:08pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/881 "2026-09-28T19:08:58Z")

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Nice, thanks! 👍 I’ll add them.

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**Author:** ![cekuhnen](https://blenderartists.org/user_avatar/blenderartists.org/cekuhnen/32/496_2.png) [@cekuhnen](https://blenderartists.org/u/cekuhnen)\
**Post date:** [October 1, 2026, 4:50pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/882 "2026-10-01T16:50:43Z")

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> **[Graphite](https://editor.graphite.art)**
>
> Graphite is an open source vector graphics editor and procedural design engine. Create and animate with a nondestructive editing workflow that combines layer-based compositing with node-based generative design.

> **[Pikimov](https://pikimov.com)**
>
> Pikimov is a free online motion design editor

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**Author:** ![Metin\_Seven](https://blenderartists.org/user_avatar/blenderartists.org/metin_seven/32/1471846_2.png) [@Metin\_Seven](https://blenderartists.org/u/Metin_Seven)\
**Post date:** [October 1, 2026, 5:21pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/883 "2026-10-01T17:21:14Z")

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Thanks. They were both already in the list. 😉 But suggestions are always appreciated.

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**Author:** ![cekuhnen](https://blenderartists.org/user_avatar/blenderartists.org/cekuhnen/32/496_2.png) [@cekuhnen](https://blenderartists.org/u/cekuhnen)\
**Post date:** [October 1, 2026, 5:33pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/884 "2026-10-01T17:33:13Z")

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Ops my fault

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**Author:** ![TheRedWaxPolice](https://blenderartists.org/user_avatar/blenderartists.org/theredwaxpolice/32/1467924_2.png) [@TheRedWaxPolice](https://blenderartists.org/u/TheRedWaxPolice)\
**Post date:** [October 2, 2026, 6:45pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/885 "2026-10-02T18:45:49Z")

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Interesting retopology/UV editing/texture baking app…

> **[Alpaca3D — Free Retopology, UV Unwrapping & Texture Baking](https://alpaca3d.app)**
>
> Three focused workspaces for your 3D assets. With Blender and Maya bridges.

[![](https://blenderartists.org/uploads/default/original/4X/0/5/9/0595710c8378ea68b2f10d613304fc8cb408ee34.jpeg "Alpaca3D — Retopology, UV Editing & Baking") ](https://www.youtube.com/watch?v=Cc-Jk1lM298)

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**Author:** ![Achil\_Pretes](https://blenderartists.org/user_avatar/blenderartists.org/achil_pretes/32/1274521_2.png) [@Achil\_Pretes](https://blenderartists.org/u/Achil_Pretes)\
**Post date:** [October 2, 2026, 6:54pm UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/886 "2026-10-02T18:54:02Z")

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i used sdf modeler yesterday and its amazing. i hope blender can do it like that too (it has the sdf nodes but i think its much slower)

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**Author:** ![myway880](https://blenderartists.org/user_avatar/blenderartists.org/myway880/32/710886_2.png) [@myway880](https://blenderartists.org/u/myway880)\
**Post date:** [October 3, 2026, 8:55am UTC](https://blenderartists.org/t/adobe-apple-autodesk-canva-maxon-alternatives/1522359/887 "2026-10-03T08:55:15Z")

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> **[GitHub - dvdstelt/Composa: A .NET port of Compositor for Mac](https://github.com/dvdstelt/Composa/)**
>
> A .NET port of Compositor for Mac

a windows fork from the mac version that is keeping up to date and adding more to it, for those that need it

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