I’ve watched a lot of video tutorials, and read quite a few regular tutorials, but I’m unable to find one which describes the material system in depth. I basically know how it works, but for me, trying to produce a certain material mainly consists of semi-randomly changing a lot of values. Is there a tutorial or site that describes how the material system (in Blender) relates to physical objects and light?
I don’t want material libraries; I’ve got that. I want to learn how it works so that I can easily tweak and make my own.
I’m currently trying to achieve some matte plastic colour, without any luck.