So, I just discovered the curve tool and I must say I am verrrry impresed! Especially the ability to twist the different points in the path.
But on to my problem…
I have a road texture that I want to run along the mesh path (or whatever it is), but I don’t think unwraping the model will help. Is there some texturing features that will help me do this?
Well, to explain things better this is what I basically want to do in blender:
note: screenshot is from a model I made in google sketchup.