First off, let me thank all of the good people doing such great work in Blender and CrystalSpace. This is my first post in this forum, but I’m well on my way to “blenderhead” status, having worked hard to understand and use the program to its fullest over the past few weeks. Amazing capability, and like everyone says, once you get the hang of it, it becomes second nature. Now I just have to practice, practice, practice.
The purpose of my post is to get feedback on what I’m trying to do. In essence, I’ve decided that I’d like to become a “cybertect,” and design 3D immersive environments for use in education, tourism, and occasional game-play. Some years ago, I began to research augmented reality systems as a means to display and present 3D environments, but was quickly put off by how expensive and rudimentary the current technology was in providing a truly immersive experience. That’s not a knock on people working in the field by any means - its just that the technology of augmented reality hasn’t kept pace with the capabilities of 3D real-time rendering. I have since discovered Blender and CrystalSpace, and have decided that I’d like to become proficient in both as a means to create immersive 3D environments, letting the display technology take care of itself for the time being.
Problem? I don’t know C++, though I’m learning it in my spare time, I’m just learning Blender, and I’m a bit of a noob when it comes to computer technology in general. (I’m a CAD-jockey architect by profession). Am I crazy to try to learn all of this at once, or is it feasible for a reasonably motivated person to figure out? Is it worth pursuing a career as a “cybertect”?
PS: here’s a great link for exactly the sort of thing I’d like to become involved in: http://www.miralab.unige.ch/subpages/lifeplus/HTML/home.htm