I’m looking for some thoughts on how to handle the aluminum siding for this RV.
I would like to texture it - I exported my UV layout of the base prior to cut outs.
I am brainstorming how to approach the raised areas of the aluminum sheet.
Would you take the approach - shape the aluminum sheet with the raised striping then create the cut outs?
Make the cut outs then try to shape the rounded raised areas of the sheet?
Make the raised strips and shrink wrap them to the model?
(would be painful to texture, this must be the wrong approach?)
Would it be handled without geometry , just displacement / normal map?
Other approaches?