Advice on how to approach this panel on the RV

I’m looking for some thoughts on how to handle the aluminum siding for this RV.
I would like to texture it - I exported my UV layout of the base prior to cut outs.

I am brainstorming how to approach the raised areas of the aluminum sheet.

Would you take the approach - shape the aluminum sheet with the raised striping then create the cut outs?
Make the cut outs then try to shape the rounded raised areas of the sheet?

Make the raised strips and shrink wrap them to the model?
(would be painful to texture, this must be the wrong approach?)

Would it be handled without geometry , just displacement / normal map?

Other approaches?

I believe I will answer my own question in case someone comes along after me.
Doubt many will be modeling late model RVs, but jic :slight_smile:

Knife project looks like it’ll be the path.
I only had to clean up a couple verts.

image

This would be good for anything with aluminum siding.
Ended up being a pretty easy task, just a tiny bit of effort to place the cuts in the right spots.

yes you could have used normals, it really depends on if you needed to have real 3D