My name is Wesley i’m a graphic designer and beginner to 3d. I present to you a drum i modeled for a personal project. Took me 8 days to modeling this stuff because i had to learn blender first. I want advice about the modeling. I have problem with the upper part because my reference has leather with folding and i do my best to put more details as i can without lots of polygons. I know in high poly modeling you should have quad polygons and i have 2 questions:
The worst: Why should have quads on high poly?
2nd: How can i do that without explode the polygon count.
I have the same problem on the screw
I join few screenshot because i don’t know how to make clay render (with the wire, it’s clay right?) and 2 quick render.
Hope can have critics.