I agree with Ecks plus am surprised by the fact that you ask for permission to teach a class without knowing how to do it.
Think about this for a moment if you will. This 5 day class is providing the gateway for your students to enter 3d design and having blender presented by someone who has no teaching experience diminishes the chance greatly that they would stick with blender.
The best you could do at this point is to rethink everything and once you figured out what is reasonable for beginners, fire up Open Office and hammer out 30 to 100 pages of documentation to supplement the week. I have been teaching music for 25 years and blender for two but would never dream of walking into a music class without written music for the students … the same goes for blender.
If I was you, I’d create a pdf document that is broken down by day 1 to 5.
Keep in mind that the average student (when learning “new” material such a blender) can not concentrate for more than two to three hours which means that depending how long the class is, much of what you say on day one needs to be repeated - even with written instructions.
When teaching blender, I never make a big deal out of the interface!
Last a few tips your future students need to understand so that they can become productive.
3D space (explain the 3 axis, the grid and blender units)
Cursor (not the mouse one, but the blender cursor including snapping so that they can place the cursor at any given location)
Mesh Objects (introduce the Cube, Plane, UV sphere, Circle and explain the “Tab” key so that they understand edit mode and why it’s important)
Vertex/Edge/Face Mode (cover what each mode is and why they are necessary, then continue to teach about making selections and "Occlude background geometry)
Covering the above points on day one would give you a solid start and set the direction to a successful week as you introduce “Mesh Tools” on day two.
I hope you are not offended by the opening statement of my reply? I just wanted to give you a wake up call while it is still time. Teaching is a great responsibility and pays well but it is also hard work! It matters little of how good you are with blender and Photoshop. If you can not “see the problem from a students perspective” - you can not teach. Yes, that is the art of teaching. Figure out why this person in front of you has a hard time with a certain step and then explain it at a level that the student can solve the problem.
After many years of teaching, you will get to a point when you explain 80% of a solution and then guide the student to grasp the rest “as if he/she figured it out on his/her own”.
That is the joy of teaching.
I look forward of you posting pictures of your first class