I was wondering if people could suggest a way of animating a highlight (shiny bit!) to move around the egde of a (non shiny) object.
I have some extruded text in a logo I’m making, and I want to have a bright reflection move along the edge of the text.
I’m thinking of splitting the front of the text from the sides, making the front matt (and shadeless) and the sides very shiny. Then moving a light left to right across the scene. Hopefully there will be enough of the sides visible to show a reflection.
The other possibility is to use the method in ‘Barts welding logo’ tute, to turn the text into a particle path.
I’d be grateful of anyone could suggest a way of getting this effect in Blender.