A personal 3D environment art project inspired by the atmosphere of the age of sail and pirate-era adventures.
I wanted to create a small cinematic scene that captures the quiet moment after a long day at sea β a worn wooden rowboat, bottles, an old sailing ship in the distance, and the feeling of finally taking a moment to rest.
The entire scene was created and rendered by me, including 3D modeling, UVs, texturing, materials, lighting, rendering, and compositing.
The assets were modeled in Blender, with texturing done in Substance 3D Painter. The final materials, lighting, rendering, and compositing were completed in Blender.
Alongside the main scene, I created a collection of medieval and pirate-era props to build the visual language of the environment.
The asset set includes:
Wooden Rowboat
Naval Cannon
Wooden Barrel
Wooden Cask
Bottle Crate
Cannonball Crate
All props were modeled and textured from scratch, with a focus on aged wood, worn metal, surface damage, and realistic material definition.







