This was originally a project for the 2010 game contest, but after starting a month late and being so busy through February I wasnt able to complete it. I also had some major scripting issues, mostly down to my bad organization and rushing which cost many days of frustration.
Anyway, this game is based off a 1984 Commodor 64 game (Agent: USA) I used to play a lot when I was much younger. It was one of those games you could spend hours playing and never get bored of, yet never seem to reach the end. Every now and then youd get within a glimmer of finishing it, then game over
In the original you played the part of a secret agent who had to save the USA from a spreading infection. You travveled by train to each of the capital citys in the US and at times came across an infected train station, these became more frequent as the infection spread across the US. You fought the infection using special blue crystals, which turned infected back to normal people. In the end you had to jump into the boss infected (the fuzz bomb) to destory him.
As you can imagine the game can take quite some time to play, and is also educational, as the game forces you to type the names of places your going to travel to, and makes you remember them.
Gameplay video of the original here - http://www.youtube.com/watch?v=IOCpX8O0xVE
In my version (Agent: Earth), as you might guess your trying to save the whole world this time. This means catching trains all around the world, and planes or boats to cross oceans.
Progress so far:
Concept & Story: 75%
Levels: 15% ---- (Only Australia and the USA will be included initially, after they work the rest of the world will be made)
Total Progress: 34.1%
Im not sure how much time I’ll be able to spend on this now that Im back at uni. I have a few other projects that are more important, but I still want to make time for it at some stage, this is a game Ive been wanting to remake for many years.
Sometime later this year I will probably post some things Im looking for help with, mainly just how to script some things for the game.
Any crits and comments welcome!