Agents - Crowd Simulation Addon

Agents is a Crowd Simulation addon for Blender that is made entirely in Geometry Nodes and wrapped into a proper addon.

It is a true agent-based simulation. And I think the first of its kind made in Geometry Nodes, at least with all these features packed together.

The 3 things that make it a true agent-based sim are its:
Animation State System despite current GN limitations
Individual Pathfinding
Agent-to-Agent Collision Avoidance

Agents is currently in early Beta and available on Gumroad:

I’ve made a video about it and how I developed all these features. It’s a mix between a tutorial and a “coding adventure” in Geometry Nodes:

I’ll use this topic to post updates on its development and answer your questions if you have any!

globglob3D (still waiting on my username change)

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This looks really cool; thanks for sharing your thought process and explaining the basis of the system, it’s really helpful for those of us learning about geometry nodes :nerd_face:

I’ll keep the thread in my bookmarks to check your updates, we might need this addon at work at some point next year

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