Ok so I found this great sight
and I decided hmm lets use some of the human models and try to use them as a basic character in which to derive others. I downloaded the female and male model and after I appended EVERY thing in the stupid file. I manage to get the armature and the body together (hey even with the same meshes) I then try to parent the object with the bones and when I move the armes half of the wast goes with it. (NOW the old TUTORIAL off blender sight has a real snazzy group thing but I have yet to completely understand how to do it with the 2.37 version.) I tried ALT-P to parent to vertices but the computer crashes. NOW the reason I was using the models in the first place is I didn’t have a very good mouth rigged. SO is there an alternate way fo fixing my rigging problem. Or shoudl I ask is there a way to assign bones to specific parts of the mesh besides using alt-p (I hope that mean I was assigning bones to vertexs) ANY HELP AT all would be great. Even a URL to a good tutorial that USED 3.7
Black Manta :Z
PS is there a way to append the parent(or child status)?