Here is one of my last projects for a client here in Brazil.
In my channel, you can follow the videos with the timelapses and comments (in Brazilian Portuguese) about the creation of this avatar:
First Video: Concept Art
Second Video: Model Sheet
Third Video: Sculpting in Zbrush
Forth Video: Retopology with Retopoflow
Fifth Video: Clothes and UV
Sixth Video: Shaders and Render
The project consisted of creating a new avatar for their smart service system.
My job was to create a new concept for the character, besides sculpting, modeling, texturizing, lighting and rendering. Producing 2 final images to be used by the company.
In summary, the first step was to create the concept and the model sheet on Photoshop that would be followed based on the briefing, the end result was this:
Then I made the sculpture in Zbrush:
All the rest of the process from retopology (Blender 2.79 with Retopoflow) to rendering (Blender 2.8) was done in Blender with Cycles.
- Head Retopology:
- Clothes Model:
- Hair with Particle System:
- Character Shading:
- Viewport Render
I hope you like the result! See you around or on my social networks:
Email: [email protected]