I’m a Blender newbie. Coming from Maya, trying to get my bearings.
I was wondering if it was possible to “aim” the 3D Cursor (which would correspond to the “pivot” in Maya, right?) at a component.
It would look like this (screenshot’s from Maya sorry):
So basically I would like my 3D Cursor to aim at a vertex, face, etc. If that makes sense.
Thanks a lot for reading!