This is an animation based on the Albertosaurus (who I call Stumpy) from the TV series Primeval: New World. I modeled rigged and textured the guy myself. This is my first animation test with such a large creature, and my main problem is usually how to get the weight feel right. I’m calling this particular animation finished, but for future reference how does one convey weight and such in a realistic manner? Are there certain ‘rules’ to follow or is it primarily just by eye?