Alekzsander BWC 2010

here i drew my other concept :p.

Hope you like it

http://i278.photobucket.com/albums/kk106/carlos_tetris/1copy.jpg

Well here with my concept almost done :).

http://i278.photobucket.com/albums/kk106/carlos_tetris/2clon.jpg

http://i278.photobucket.com/albums/kk106/carlos_tetris/4clon.jpg

http://i278.photobucket.com/albums/kk106/carlos_tetris/3clon.jpg

Well , my friends here i almost finish my other model in my parody :P.

http://i278.photobucket.com/albums/kk106/carlos_tetris/1clon.jpg

http://i278.photobucket.com/albums/kk106/carlos_tetris/2clon-1.jpg

http://i278.photobucket.com/albums/kk106/carlos_tetris/3clon-1.jpg

http://i278.photobucket.com/albums/kk106/carlos_tetris/4clon-1.jpg

Almost identical to your sketch, good job! One thing, and you may want it this way, but do you think there is a little too much space between the legs. Kinda looks like it’s wearing a huge diaper.
http://ecx.images-amazon.com/images/I/31y%2Bpfn6NbL.SL500_AA300.jpg
See here how it kinda contours around inward a bit the the thigh armor comes inward a bit. Again, no biggy if you like it the way you have it. :slight_smile: Keep posting!!

HHAHA ,i don’t think in the big diaper :P.

But i like that way i have designed , it’s a stop motion :D.

But thanks (Y)

Well , here i did the diaper smaller :stuck_out_tongue: heheeheh:rolleyes:

http://i278.photobucket.com/albums/kk106/carlos_tetris/CLONE.jpg

Well , i will start with my new model tomorrow :P.

i hope so
http://i278.photobucket.com/albums/kk106/carlos_tetris/1fra.jpg

Well , here with the front view too :wink:

http://i278.photobucket.com/albums/kk106/carlos_tetris/1fracopy.jpg

Hi friends , i start working in the 2.5 but i have a problem
I don’t know where the Export Uv’s laypout is?

http://i278.photobucket.com/albums/kk106/carlos_tetris/mm-1.jpg

alekzander. friend :slight_smile: i like your work… but something bothers me about your signature.


http://forums.cgsociety.org/showthre…?f=91&t=819108
http://forums.cgsociety.org/showthre…?f=43&t=839165
http://forums.thegnomonworkshop.com/...ead.php?t=2175
http://discuss.blendervideos.com/topic.php?id=20
http://forums.cgsociety.org/showthre…?f=91&t=890064

It’s a bit spammy, uninformative and doesn’t make me want to click it. (but I did… because I’m masochistic like that.) If you want people to frequently click your links give them descriptive names, Maybe something like this :

Kamino Alien
WWC Balrog
Aguila Calva
Blende Banshee
My Proyect
My Little Frog
Gusanito (unlimited clay sculpt)

OR

Kamino Alien | WWC Balrog | Aguila Calva | Blende Banshee | My Proyect | My Little Frog | Gusanito (unlimited clay sculpt)

…just an idea.

Have you tried typing “Export UV Layout” into the spacebar menu?

Well , i’will try it :slight_smile: Zeffi

  • Uncle entity- I didn’t think in that heheh but thanks

THANKS you like it :).
i have to work more i’m still learning :wink:

hi here my model:spin:

http://i278.photobucket.com/albums/kk106/carlos_tetris/6clon.jpg

Well, friends i have a question
I was Weight paintingmy mesh but i want the armor clone follow it too

How can i do to do this :P?

http://i278.photobucket.com/albums/kk106/carlos_tetris/11clone.jpg

And many thanks everybody :slight_smile:

Did you do it for every bone and did you do it from all sides?

Weight painting assigns verticies to follow a bone, so you need to make sure all the verticies are assigned, meaning every verticies has to have a weight paint value

BTW, add some IK to your rig :wink: and a 2 hip bones

Acually, i guess you dont really have experience in rigging, so i suggest you look for some tuts on the web, also check out by iron-man rig (http://blenderartists.org/forum/showthread.php?t=186653&page=4) post 73 i think has the latest one.
Also take a look at this thread (http://blenderartists.org/forum/showthread.php?t=191335&page=2) I helped with this rig…

have you tried ctrl+p - “create from bone heat”?

Ok Thanks but maybe i don’t expalin very well but Thanks again
I know
Weight painting .
and the arm has Ik :).

ç

Well thanks , i was thinking in that , after weight all my character i’ll do ctrl + p :slight_smile:

Thanks all :wink: