Would like to know if DEVS are plained to put Alembic in blender for import / export and when ( we use a custom render engine that support Alembic, works with maya, but maya are really expensive and not better than before :evilgrin: ) ?
I was looking at the implementation in appleseed renderer the other day and it doesn’t look all that difficult, quite easy actually, someone could probably knock out an exporter in a couple hours if there were a single shred of documentation on their python api.