So I’ve got a bit of a weird one here. I rendered this clip out a few months ago, and despite being on Eevee, it took several days to render it (very dense scene, 3 minutes long, 60fps 1440p. not surprising ). I added some nice particles and the timer on the screen in post in after effects, but only once I had the scene rendered out did I notice that all of the bloomed emissions flicker whenever the camera move. I’m assuming its because of the aliasing on the edges of the pipes, but I really don’t want to go back in, add anti aliasing and wait another week plus whatever render time the AA adds to fix it.
Do you guys reckon there’s an easy fix for me to do in post? or should I just bite the bullet and go back in? I’ve got After Effects, Premier and Sony Vegas, if that adds anything.