Hey, nice alien you have but i think the head can be a bit more high poly, well i don’t know how high poly his robotic torso will be and the rest but some areas are a bit corny (is that a real word?) like the lips were you could add some more polys.
Btw make sure you see it is a robotic chest like make it have some wires and so.
Maybe you could make it look more original and don’t stick to the usual stuff:
as you see with Aliens Vs Predator they had something original and different then the standard alien XD
Alien Vs Predator Alien not the stuff that you normally would see
According to me the standard stuff
Look at this link (to big image for just posting)
look at the great detail XD
Well good luck for your project, i hope i helped or just nagged?
No, you’re not being a nag.
First of all, I’m trying to keep it as low poly as possible, even if it means sacrificing detail in areas like the lips… Mainly because I was specificly making it for my game and was hoping to have as many of these guys in one scene at a time as possible (as many as 10 if possible). But The lips could use some optimization as you suggested.
In regards to the metalic torso, it’s a WIP, I’m still working on it. I might have to make it a little higher poly though.
And the alien I had in mind is actually a combination of the two pics above (mainly because my game has a weird storyline).
But thanks for the input dude! I had this up here for about a week, and you’re the first one to comment. Lol.
AncientGreek: My storyline isn’t refined yet and I don’t feel right posting my game development until I’m well into it. Sorry. But your comment has gotten me thinking. I might just have to take the story in another direction… Hehehe…:evilgrin:
gill
I like the torso you had earlier. It looked like armor. Keep it like that. Use a brownish green metalic texture with rust on it. It would be good. :yes: I like the alien btw
Thanks for all the comments guys. I really appreciate it… And yeah, I think I’m going to stick with the last one (or at least something similar). I think I’m going to try to create a nice color map for the torso next (which I am terrible at btw).
gill