Hi, I think it’s perfect without the eye texture! There’s just a little problem with the skin texture, There’s a displacement that doesn’t seem organic on the right part of the image. Too regular to be a skin displacement. But it’s great anyway!
In my opinion the eyes are what the viewer should focus on after they take in the image. So I would rather have something than nothing. Let me know what you guys think.
Just for fun how about solid reflective Black:P I know thats much like your previous solid while but I think the black would be very cool and draw the viewer in to the eyes…deep dead and dark looking. Just a thought…nice sculpt by the way and the texturing is very nice as well. It is funny how the dynatopo gives the surface almost a fabric like pattern…you can really see it around the nose and the brow area on the right.
yeah, i’m digging the top one too, I think. Or maybe something between the first two would be cool? Not as dark as the first, but not as bright as the 2nd?
On the first one, the dark eye makes the grey thing along the bottom of the eye stand out. Is that supposed to be clear? Red?
good, but doing it this way feels very faked. i would personally create 1 concave eye model on the inside of eye model. texture it with the iris. texture the eye its self with some sort of volumetric material mixed with fresnel