I’m working on a no-budget movie (see “Heroic Three” on Facebook). Late in the movie one of the heroes is interrogated inside the alien spaceship. The actor will be composited inside the mask (but not by me).
The scene sort of reflects my modeling abilities, I’m afraid. But I would like to get more critique on my textures and the lighting. The aim is of course to get this set realistic enough to composite an actor into it.
It is lit by an area lamp (front/above/white), two spots from the side (orangeish) and a point-light from the back (also orange).
The textures are all done by myself, but they use some layers from cgtextures.
Any help is appreciated - I’ve been working for some time on it and can’t seem to be able to judge it objectively.