After few hours of sculpting fun
Cycles, 512 samples, procedural textures.
… More stylish…
amazing work !!!
DAm that’s nice.
And the material is also nice… though just a tad too shiny, guess someone polished it too much
Still very niec work
Good work. Looks like Aliens just look and function like us
I featured you on BlenderNation, have a great weekend!
Fantástico work, nice design and material.
Merci man, so cool
I just report you the the MIB for alienicide! Nice work and i like the bone shader.
Wow that looks really cool! Bizar how good that internal part looks of the skull
Great work mate!
Love it mate.
Any thought about sharing the material node setup? It would be a precious offer to the community here. Especially the synthesis with the sss component it has is amazingly realistic. How did you achieve it? Did you make some masking in the thin areas of the skeleton?
Here is a optimized version of the skull plus bone material.
alien_optimized.zip (4.7 MB)
Your material looks awesome