Align face normals?

Hi all,

Is there a function in Blender to align the normals of all attached faces so that they’re pointing in the same direction?

I’m sick of having to locate the errant faces and flip 'em manually… there has to be a quicker way, but I can’t find it!? :spin:

Ctrl-N recalculates the normals toward the outside of the model. Shift-Ctrl-N recalculates inside.

Lovely. Thanks so much.