Aligning a Bone

Hi,

How do you make a bone rotate so that it is parallel to another bone? The situation here is that the bone is sitting on the knee and is parented + joined to the thigh bone. I would like it to point downwards when the leg bends downwards, or be parallel to a bone in the foot.

Any ideas?
aligorith

there is a copy rotation constraint

… I’m not entirely clear on what you’re asking for though, just a way to pose the bone like another?

… for that I guess you could use the N key…

Have you tried adding a copy rotation constraint to the bone? To add constraints you need to be in pose mode.

Example:

http://gladstone.uoregon.edu/~cshock/kneecap.blend