Greetings Blender community !
I have been using Blender for more than 6 months and so far I’ve learned a lot.
When I run into a problem I tend to google it or read documentation myself, trying not to bother others. Sadly I’ve run across a problem I can’t seem to find solution for and therefore I have to ask you for help!
It’s a bit harder for me to explain it so please bare with me !
I need to have all my objects in scene starting from same Z “location”.
To explain this I made simple improvisation :
Let’s say that my scene has 3 houses of different sizes. Each of those houses has different Z location (up).
I need all those houses to be on equal Z “location” so that I can get this result :
(we can see Y axis here that I used as guideline to make all of them aligned)
(Do note, even tho hey are aligned how I want them to be, Z location is not the same of each object. Therefore I don’t need a way to copy/paste Z location of each object to another as that wouldn’t work)
My scene that needs help has really many objects (roads, houses, rails, benches…) and they are not the same scale, therefore copy/paste Z location does not work as it’s different for each.
How could I align all of my objects in scene to same “start” or rather Z axis so that I get result like this ?
It doesn’t matter where in space they are really, as I’m importing this file to Unity where I can snap complete blend file to terrain, which is why I need all objects to have same “starting” location.
I hope that I managed to explain what I need. I did try to solve this on many different ways but none has worked.
My regards, S.M.