Aligning particles into a grid like fashion to form text


Could anyone help me?

I’m trying to work out how I can turn a random bunch of particles into a block of text. I know this can be done via “Keyed particles” but the final result isn’t what I’m looking for. I’d like the particles to align next to each other in a grid like structure not randomly bunched together. How could this be done? Can anyone help me?

I can post sketches if it helps…

Many many many thanks!

You could do it backwards. Start with a grid mesh with a particle system emitting from vertices, run the simulation and then reverse the video.

You may want to ReMesh your text to get a nice grid vertex then simply emit from vertex.