after some hours of snapping test, I can´t find a way to align snap points nearby another point.
In lightwave, I can do that with align, and in this case align to last points z-axis, so the first image is the end result I want.
I can also use the axis transate tool in Lightwave and middle mouse click and move the mouse till I get dotted guideline when that is aligned with the point of target, then release the tool and the points will snap aligned as they should be.
Just need to find a good way to do that without working with a defined grid in blender.
Again…first image is what I want as result after moving two points down to have a straight section.
Select the two verts, hold CTRL while moving them (or just enable the magnet icon), and, while moving them, hover over the desired vert. In recent versions you can also do that while sliding.
I know it was unconstrained, thus using middle mouse to try it out, didn´t work out the first time, but now when trying it again…Carefully, that works too.
You have to release the middle mouse while maintaining the constrain and let go once hovering over the desired target point.
If you’re on 2.91, apparently there’s an issue with the middle mouse constraining. It’s already fixed, but the fix is not in 2.91 (unless they make a bugfix release).
Ok, thanks for the warning, though I am not using 2.90, only 2.83 till they get those versions better worked out, both 2.90 and 2.91 feels to unstable in many situations.
In your case axis constrained snapping is faster but the scaling method is good to know about. Works best when you want to align several points from both the positive and negative sides of an axis, like this.