I’m trying to create a 2D animation. Upon rendering the project I noticed that only the color black was being rendered. For example, if I drew something as white or red, it would just turn those marks black when rendered.
Here’s an example, on the left is the original and the right is the render.
Hi, thanks for the welcome! I tried turning off the “use lights” option, but it didn’t seem to change anything. I should also clarify that it’s not the entire screen becoming black, but only places where i drew. Blank canvas is still white.
According to this screenshot, that is expected behavior.
You enabled Vertex Colors in brush settings.
Instead of green by default, you set vertex color to black.
In Solid display mode, influence of vertex color is ignored.That is reason why you see white strokes, although you are drawing black ones.
That is why 2D animation template is set to Material Display mode, by default.
To solve the issue, you can switch to vertex paint mode, open Paint menu > Reset Vertex Colors.
To draw white strokes, again, you need to enable material color (material ball icon) in brush settings.