All of a sudden – 'rotate' and 'scale' handles for objects are broken


something broke in Blender 2.49, Mac OSX 10.6.3 just now.

The scale and rotate handles don’t do anything anymore and it’s all I can do to edit rotation and scale numerically.

any help appreciated!

Marco :o

Did you accidentally turn on ‘Manipulate Object Centers Only’ in the header of 3d view?

I strongly suspect I must have turned on some little thingies like that because it only happens in the one project. Will check!

Wow, thanks CD38. I was starting to pop a sweat!