Rendered with ambient oclusion and SSL
ooooh, would like to see him animated
nice. what is SSL btw? and how do you get the bump map to show with only AO? don’t you need a light source?
look more like a diffuse map than a bump map to me…
well I have in plane an underwater animation. I’ve already modeled a shark, pilot fish …
I’ve used normal maps, with 3 lamps setup and ambient occlusion factor to .7 (I’m currently playing with this )
Sorry I’ve miss spelled … is SSS
SSS stands for subsurface scattering
SSS? Where?!
Cute model btw.