Alliposeidon

Rendered with ambient oclusion and SSL


ooooh, would like to see him animated :smiley:

nice. what is SSL btw? and how do you get the bump map to show with only AO? don’t you need a light source?

look more like a diffuse map than a bump map to me…

well I have in plane an underwater animation. I’ve already modeled a shark, pilot fish … :smiley:

I’ve used normal maps, with 3 lamps setup and ambient occlusion factor to .7 (I’m currently playing with this )
Sorry I’ve miss spelled … is SSS
SSS stands for subsurface scattering

SSS? Where?!

Cute model btw.

http://wiki.blender.org/index.php/Doc:Manual/Materials/Properties/Subsurface_Scattering