Allosaurus fragilis

For my first organic model, I decided I want to do a dinosaur, prehistory buff as I am and have always been. I decided to start with Allosaurus 1. Because it isn’t a very well-known dinosaur 2. Because it was a theropod 3. Because it was the first dinosaur that popped into my head.



Things I need to work on:
The feet
The mouth
The tail

Things I need to add:
Eyes
Eye crests
Claws
Arms
Teeth
Nostrils
Small toe behind feet

I’d like some C&C, even if it’s biting.

UPDATE:

Finished modeling, moved on to texturing.

going for cartoonish or realistic?

Realistic, as much as possible.

http://what-when-how.com/wp-content/uploads/2011/06/tmp2E19_thumb.png

theropods walked on their toes, with the 4th claw(basically their “big” toe to compare to a human) well off the ground so your feet will need some modifactions…if you want a good reference point go bird watching :slight_smile: most three toed birds will also walk on their toes

That’s why I made the toes pretty long, maybe I need to do something else about it.

the toes you can probably salvage its the heel that has to go…if you walk on your toes you dont have a heel :slight_smile:

this pic may do a better job of illustrating it:

http://img.geocaching.com/cache/1b2b738e-8bdb-4bc8-9ca4-a4ee689358f6.jpg

basically when modeling just add in a 3rd leg joint

hip–> Knee --> ankle – > toes

you will have to model a joint for each of those, with the dinosaur standing on the bottom 2/3rds of its three toes

Ah, I see(I think). Thanks. :slight_smile:

A new render, this time with the toes in their correct position(I think) and the toes in the back of the foot added.


looking much better, id shrink the toes some though as they still look a little cartoony due to their size other wise awesome job so far

It’s starting good. Keep checking references, which are a big part of 3D modeling, specially if you’re going for realistic.
Like SDSJap said, keep in mind the proportions, or else you’ll end up with a cartoon style saurus.

I’ll keep an eye on this one :slight_smile:

I decided to scrap that one and restart from scratch, here’s the result so far:



The dinosaur feels a bit… boxy?(Don’t know the correct term) And There’s still a lot of work.

Looking good so far… you have a big job ahead of you, there is a lot of detail in modeling organics precisely. Good luck :slight_smile:

not sure if it will help but here is a trex i did a loooong time ago not the best render but gives you some ideas i hope… i could post wires if you would like

http://img641.imageshack.us/img641/2407/rexnp.th.jpg

Thanks a lot for your render, SDSJap. I’ll probably model the legs based off of yours.

Here’s a quick update, refined a lot of things on the model.


i would be careful with that i HATE my legs… fix these things when you do yours

  1. leg muscles would stretch the skin forward and back not have the well defined cut in my mesh

  2. my toes are wrong, need to be smaller and the heel needs to be off the ground

  3. the crease where the ankle is is bad…so be careful of that

Another update:
Made the neck longer and more snake-like, another Allosaurus characteristic. It was also my first attempt at the legs on this model, and they definitely need work.


Not bad so far. Johnatan Williamson has some cool vids on topology that may help out.

I’ll go check it out. I haven’t really used much tutorials in the few months I’ve used Blender, I should probably start watching more.

looking good…but bring the inner neck down in a manner that will give the impression of a throat(airway etc) right now its sunken in so your dino looks like a vacuform lol