Getting back to my roots and did an environment. Let me know your thoughts!
I loved it. I would reduce the influence of the warm lights int the scene a bit. The light coming from the boat should not illuminate so much around, I think. Also it’s a quite dark environment to have so much light on the ground near to the trees. I know it will make the scene dark, but more realistic.
And if the boat is supposed to move it should have some wind on the sail.
If you are able to add wake coming from the boat, it would show how fast the boat was moving. Right now it looks like it’s not moving.
I think it’s a great rendering.
I like the scene and the modelling of the boat and shoreline. The overall atmosphere is very nice. As far as things to improve, I think the landscape on the right side is a little too bright and the light is too warm for such a stormy sky. Overall this is fantastic work!
Thank you so much for the input. I definitely see what you’re saying about the lighting. I will re work it and post an update. Thanks again!
Very good point. I think I just got lazy and didn’t add it. Maybe I should sculpt it? Or crate a custom normal map?
Thanks for the input! I think you are definitely correct.
Did you ever try dynamic paint for that? I got some amazing results with waves using it and its really fast.
I featured you on BlenderNation, have a great weekend!
Very nicely planned and executed.
This is so clear, that it is almost in that hyperreal space. I imagine seeing this on a puzzle, like a 2,000 piece puzzle.
What about some of the options to show depth? A little DOF, a little mist, could go a long way.
I didn’t notice the wake right away, but that sounds tough to me! Maybe if you wanted a challenge, that would be cool to learn how to do. That would be neat.
Thank you so much for the kind words and suggestions! It means a lot to me.
Very good, I like it.