I’ve been working on a scene for quite a while now, and everything’s been okay up until now.
See, I’m rendering a desk with a few things on it, and one of the things is a sheet of paper with a couple corners torn off. Problem is, every time I try and render the image with raytrace and shows on, it renders area of the desk under it the whole plane black because it’s making the shadow for the entire plane, and not just the 100% alpha area as it should be!
I’ve tested a few different things like turning AO off, raytracing off and shadows off. It’ll do it when raytrace and shadows are on, so I can be sure it’s a shadow problem with the raytracer. (plus I pulled it way off the table and it was perfectly transparent)
So, how would I go about making it raytrace the shadow for the 100% alpha area, and not the 100% alpha area and the 0% alpha area?
If I wasn’t clear enough, I can post a pic of what’s going on.