Perhaps anyone of you guys got a solution for me.
I can’t get a transparent background after the compositor. I use IdMasks + Glare nodes + cures and mix nodes.
Blender renders everything transparent but when the compositor is taken into effect the background becomes black… anyone got any ideas how to stay with a tranparent background?
PS: Settings are - Under render/Films Transparency is set, used rgb and rgba, render/opengl render/alpha is set to transparent not sky (didn’t work with sky eiter). Thx for any responses!