Alpha channel image texture not showing when exported into Unity

I’m trying to export a pine cone with a transparent background, have packed the image, shows up in shading on blender, with a transparent background, but when I bring the object into Unity, and extract materials, nothing shows. Putting this under basics, as I’m guessing there’s something super simple that I am missing. If anyone can help, please lol https://usa.life/post/2028049